

Keep it coming.īut as i have been using it for so long i have thought about a few things i think it could use to help with ease of acces and usage. This is one of the best save editors i have seen and used of late and would like to thank Rick for making said editor. This is preventing me from manually completing the missions System.InvalidOperationException: Operation is not valid due to the current state of the object.Īt .MissionData.Compose()Īt .Compose(List`1 list)Īt .MissionPlaythroughData.Compose()Īt .WillowTwoPlayerSaveGame.Compose()Īt .Serialize(Stream output)Īt .c_Displa圜lass29.b_26() Everytime I try to add a MissionPlaythroughData (for example: GD_Episode07.M_Ep7_ATrainToCatch) in the Raw tab I get this error: Unfortunately I have run into a problem regarding adding a mission. Ĭan someone help me ? how u turn on ” Assembly binding logging” ……………………… To turn this feature off, remove the registry value. Note: There is some performance penalty associated with assembly bind failure logging. To enable assembly bind failure logging, set the registry value (DWORD) to 1. WRN: Assembly binding logging is turned OFF.

(Exception from HRESULT: 0x80131040)įile name: ‘protobuf-net, Version=2.0.0.580, Culture=neutral, PublicKeyToken=257b51d87d2e4d67’Īt .Deserialize(Stream input, Platform platform, DeserializeSettings settings)Īt .c_Displa圜lass1c.b_17()Īt .DelegateResult.Execute(ActionExecutionContext context) The located assembly’s manifest definition does not match the assembly reference. System.IO.FileLoadException: Could not load file or assembly ‘protobuf-net, Version=2.0.0.580, Culture=neutral, PublicKeyToken=257b51d87d2e4d67’ or one of its dependencies.

An exception was thrown (press Ctrl+C to copy):
